Moderator
M
Moderator
15:57, 12th Mar 2010
67chrome: At least you admitted this was CnP, but skins submitted here can have no more than 25% CnP, and that only really applies to other WC3 textures.
You should also try a lot harder to work with the model's wrap, making your skin wrap correctly on the model is more than half the battle. Programs such as WC3 model viewer can make the process much quicker, as well as the Wrap compilation project, which essentially shows you exactly what parts of the skin are used on what polygons.
Try creating metallic textures with just the brushes from photoshop. If you are really bent on doing CnP work check the request forum under forums and see if anyone needs help there, or try skinning buildings and doodads :/
67chrome: At least you admitted this was CnP, but skins submitted here can have no more than 25% CnP, and that only really applies to other WC3 textures.
You should also try a lot harder to work with the model's wrap, making your skin wrap correctly on the model is more than half the battle. Programs such as WC3 model viewer can make the process much quicker, as well as the Wrap compilation project, which essentially shows you exactly what parts of the skin are used on what polygons.
Try creating metallic textures with just the brushes from photoshop. If you are really bent on doing CnP work check the request forum under forums and see if anyone needs help there, or try skinning buildings and doodads :/