Game starts in Forest, where seeker is "summoned" in front of him is small camp where his quests will start.
Seeker has 2 hero abilities:
1) Storm Strike: Deals 50/100/150 damage to target unit and increases Nature/Frost damage on target for next 4/6/8 seconds.
2) Earth Shock : Deals 100/200/300 damage to target unit, and has 10% chance to root it in place.
There are also 3 skill trees:
1) Strenght->Provides seeker abilities to increase his armor, health, hp/mp regeneration and
damage so he can be nice tank.
2) Combat -> Increases seeker's melee power, and provide some offensive abilities, also provides
bonus on storm strike ability.
3) Wisdom -> Provides restorative abilities to seeker, and provides bonus on Earthshock, in way
order to increase root chance by 5/10/15/20/25 %.
After each time seeker gains level, dialogue will pop up, offering you choice of these 3 trees.
In each skill tree are like 15 points to spent, so you will need lvl 46 to master all 3 skills.
After all skills from 1 skill tree are learned, it's button will be missing on dialogue pop up
on the end there will be no dialogue.
As story goes didadi, Seeker will meet Spiritualist named Xaru or Sarah, there are 4 names in total.
She starts on lvl 10, on which seeker should be till then.
She will allready have alchemy learned, and 2 recipies, for her there are also vendors in villages
who will provide her with various patterns such as Elixir of Mastery which will increase, users
total status by certain ammount when used.
Only 1 recipie is learned from quest, its Elixir of Nature, its Totem of Earth Mother quest in question.
Rest are all at vendors.
Spiritualist doesnt have any hero ability on start, but when you open her spellbook, you will see
2 choices to level up her abilities.
1) Spirits of Fire -> Provides strong fire spells to Spiritualist, but it will make water spells weaker in some part.
2) Spirits of Water -> Provides medium water spells to Spiritualist, which will boost her and her allies power, also
has some supporting summoning.
Training her skills will cost you gold, 50 gold for each spell or spell rank you want to learn.
If you are not cheat user, my advice is to learn 1 complete talent before you start another one.
Now when they are two, they will be having much harder tasks, but all in all there are no Real hard bosses or quests here.
maybe somewhere where aoe damage is about, will be hard to constantly tab heroes in order to drink potions.
If you get lost with some quests, like dragon shrine on example, post it as comment and i will make complete list of quests
with descriptions, and list of leatherworking + alchemy recipies + where to find them, and even skill list, but since there
many spells including both heroes i will doubt about it.
Thanks anyway, i would like to hear your opinions about map.
updated last boss.
New version came up with more used terrain then before, remade Stormsong boss fight.
New Enchanting vendor with +200 hp enchant, not all items can be enchanted but some can.New items and boss added too.
Keywords:
rpg, quests.