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After many days of intensive work and countless corrections i was able to (finally) finish my first Haradrim hero! I also changed the spell-skins to something more toxic, to ensure good performance when striking an enemy with poison. This model can be used for both, the Haradrim Slayer from LOTR: The Ringwar and as a Haradrim assassin (although i'm planning to make a seperate model for the assassin). The turban and facemask are directly exported from WoW, but they use ingame skins and i also applied a few minor changes to make them ''warcraftish''. He might also serve as an assassin, like the guys from Assassin's Creed possibly. He also has a special custom icon. Feel free to use it in any way you want and enjoy it well!
EDIT 1: just applied the "new optimization method" at all Haradrim models i made. Filesize has been reduced and quality slightly more increased. Also replaced the death sound. The previous one was from the Nightelf Assassin, the current is the Bandit, as with all Haradrims.
Keywords:
Haradrim hero, Saracenian hero, Saracenian assassin, Human assassin, assassin, LOTR, Lord of the Rings
Hmm I don't think Beast Master is a good model for a Haradrim. I would recommend Demon Hunter instead and based on the Haradrim Slayer from War of the Ring
Hmm I don't think Beast Master is a good model for a Haradrim. I would recommend Demon Hunter instead and based on the Haradrim Slayer from War of the Ring
i wanted to use first the demon hunter anims, but i thought it would be better to keep them for the Haradrim assassin. It's not supposed to be an exact copy of the Haradrim Slayer from the Ring War series. If it would be, the turban would be wrong too.
Ty, I'm glad you like it that much. I'm curious to see what role it will take on in the Hobbit map......the Haradrim weren't shown (yet, maybe they will) in the Hobbit trilogy.
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