This looks great.
Although I suggest:
Make the material two-sided, it looks nicer when you can see the inside.
Remove the pivot point, bone, and animation to lower the file size by 0.3 KB.
Condense the two materials using footman and priest, to use either the footman texture or the priest texture, then using one material and one texture, as I noticed that you used white for the top of the helmet from the footman, and white for the bottom of the helmet from the priest, while both are meant to look the same.
Having one less material and one less texture would lower the file size significantly, especially when the material has two layers.
For now, I rate this a 4/5. When you make these changes, I will rate it a 5/5, because, although it looks cartoony from close-up, it looks perfectly fine in-game.