Moderator
M
Moderator
13:46, 20th Jun 2010
ap0calypse: Rejected
ap0calypse: Rejected
(0 ratings)
Still using blizzard-trees and cliffs in 2010 is indeed horrible enough, mate.Is my terrain that horrible?
Still using blizzard-trees and cliffs in 2010 is indeed horrible enough, mate.
I agree with this statement.uhm.. i am on complete disagree with this post. all blizzard models with good use always is better than to import full extra models without good use, increasing the map size unnecesary.
Well sometimes when you use doodads like: fog, lightning effects etc, it is good to sue cinematic doodads so you can see pink box and where you placed itDon't use cinematic doodads, just don't.
Hmm, how do I use fire and such if I needed it in an ORPG? Not that I need it right now, I'm just wondering.Don't use cinematic doodads, just don't.
Uhh, I'm pretty sure I made the max level 9999. . .lolAlso how do you get to that island with the thieves guild on it and whats the max level.
I would leave all of my maps unprotected if I knew no-one would steal a project and slap there name on it. But I know there are people who do that. . .I'm glad that you're thinking about unprotecting the map, since unprotected maps are (in my opinion) far better.
They let newbs as well as the author learn how to improve their skills.
Hm, good question..I thought up of another question will away from the Hive, since Blizzard cliff terrain is horrible, how do you stop ranged units from attacking through hills and such. Do the pathing blockers block attacks?
function CheckHills takes unit u, unit t returns nothing
local real x1 = GetUnitX(u)
local real y1 = GetUnitY(u)
local real x2 = GetUnitX(t)
local real y2 = GetUnitY(t)
local real x3 = x1
local real y3 = y1
local location loc
local integer i = 0
local real MaxZ
local real StartZ
local real EndZ
set loc = Location(x1, y1)
set StartZ = GetLocationZ(loc)
call RemoveLocation(loc)
set loc = Location(x2, y2)
set EndZ = GetLocationZ(loc)
call RemoveLocation(loc)
set MaxZ = StartZ
loop
set i = i+1
exitwhen i >= R2I(SquareRoot((x2-x1) * (x2-x1) + (y2-y1) * (y2-y1))) / 50
set loc = Location(x3, y3)
set x3 = x3 + 50. * Cos(Atan2(y2 - y1, x2 - x1) * 0.017453292 * 0.017453292)
set y3 = y3 + 50. * Sin(Atan2(y2 - y1, x2 - x1) * 0.017453292 * 0.017453292)
if GetLocationZ(loc) > MaxZ then
set MaxZ = GetLocationZ(loc)
endif
call RemoveLocation(loc)
endloop
if MaxZ > EndZ+30. and MaxZ > StartZ+30. then
call IssueImmediateOrder(u, "stop")
endif
set loc = null
endfunction
if MaxZ > EndZ+30. and MaxZ > StartZ+30. then
People are idiots, you'll have to live with that fact.I would leave all of my maps unprotected if I knew no-one would steal a project and slap there name on it. But I know there are people who do that. . .