• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

Need help with importing triggers

Status
Not open for further replies.
Level 1
Joined
Feb 19, 2010
Messages
3
I'm trying at the moment to import Spell Engine V0.3.2 and it says I need the follwing to import it :

-Table, by Vexorian
-TreeSet
-jasshelper (0.9.H.0+), by Vexorian
-Object Merger, by grimoire

I have tried different things but it never seems to go right, and NextGenWe as well as the WE show me multiple errors in the triggers. The first 3 of the list I have, but I don't get how/what this Object Merger is, and whether it is in the newgenpack5d or that I have to find it, or import it, or something, and how to use it.

I hope somebody can help.
 
Level 1
Joined
Feb 19, 2010
Messages
3
I don't get it. Is what i copy from this trigger compactible with the spell system i want to use ? (sorry, but this is the first time ever that I heard to need to use ObjectMerger)
 
Level 9
Joined
Oct 11, 2009
Messages
477
The Object Merger is an external program that can be used to create or move object data, the stuff you change in the Object Editor. Moving object data from map to map is useful only in very specific circumstances. I will focus on the creation of new object data, instead.

http://www.thehelper.net/forums/showthread.php?t=125678.... Please click the link and read. Object Merger is not compatible to some spells or vJASS codes and you must edit those.


But sorry that's all information I can gave you, my Warcraft III on my PC got recently removed.
 
Last edited:
Status
Not open for further replies.
Top