- Joined
- Dec 8, 2006
- Messages
- 334
Hi
So, in some maps, units are not moving normally. For example: Warlock or Hungry Hungry Fellhounds. They start slow, but their speed increases as they go. Also, when they are ordered to go in the opposite direction, they don't turn right away, but slide a while in the direction they were going at first, because of momentum.
It's like they're on ice or some slick surface.
Do you know what I mean? I usually suck at explaining things, so if it's not clear, just tell and I'll try to specify.
So, how would I do something like that? You don't have to write the whole thing, it'll be enough if you just explain the basic logic behind it.
Thanks for any reply!
So, in some maps, units are not moving normally. For example: Warlock or Hungry Hungry Fellhounds. They start slow, but their speed increases as they go. Also, when they are ordered to go in the opposite direction, they don't turn right away, but slide a while in the direction they were going at first, because of momentum.
It's like they're on ice or some slick surface.
Do you know what I mean? I usually suck at explaining things, so if it's not clear, just tell and I'll try to specify.
So, how would I do something like that? You don't have to write the whole thing, it'll be enough if you just explain the basic logic behind it.
Thanks for any reply!
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