- Joined
- Sep 4, 2016
- Messages
- 116
It appears I have created too many heroes in one of my maps.
I've included them in gameplay constants and it wont let me add any more (it appears the cap is 52). This is causing there to be no limitation on repeat purchases for the unlisted heroes (which believe I know how to dealt with through triggers) and is disrupting the limit on number of heroes per tier (which I am not sure how to approach). Any ideas on dealing with this?
The only idea I've had so far is making heroes equivalent to each other in 'dependency equivalents' field, which could have issues with over-limiting hero purchases, and possible other problems.
I've included them in gameplay constants and it wont let me add any more (it appears the cap is 52). This is causing there to be no limitation on repeat purchases for the unlisted heroes (which believe I know how to dealt with through triggers) and is disrupting the limit on number of heroes per tier (which I am not sure how to approach). Any ideas on dealing with this?
The only idea I've had so far is making heroes equivalent to each other in 'dependency equivalents' field, which could have issues with over-limiting hero purchases, and possible other problems.
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