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Please check for any possible problems

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I am out of ideas here to fix the fatal errors that people keep reporting for my map. This is my trigger data, please check it for anything that could be causing fatal errors.

This is a list of possible causes that was compiled by a user on wc3c.

Ability Connected:
- Chainlightning: end game crash
- orb effect + attack ground
- modified flamestrike interacting with non modified
- tooltip with invalid expression followed by atleast 63 characters
- spellbook inside spellbook
- morph, alternate destroyer form, avatar, metamorphosis: various bugs & errors

Triggers
- call GetWorldBounds on global initialization
- using a rect created upon init
- Player(n) 15<n or 0>n
- non existant array index
- handling null handles <- not confirmed
- ExecuteFunc on non-existant function
- non initialized event responses (GetExpiredTimer)
- doing stuff outside map bounds
- H2I + Addition
- BJDebugMsg(H2S(someHandle))
- infinte loop
- moving a destroyed lightning
- native -> codevar

Other:
- ColorCodes within Team Names <- not confirmed


I would really appreciate it.

http://ubelfeuer.nexfiles.com/TRGData.wtg
 
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