Hello hive! i have a question, does this leak? im using damage engine and i have unit variables (DamageEventAmount) and (DamageEventTarget).
If i want to show the damage with some floating text, (Position of DamageEventTarget) part, leaks? ive searched in forum for this answer but coundnt find any info
Thanks for taking your time to answer. xoxo
If i want to show the damage with some floating text, (Position of DamageEventTarget) part, leaks? ive searched in forum for this answer but coundnt find any info
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Dmg Show
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Events
- Game - DamageEvent becomes Equal to 1.00
- Conditions
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Actions
- Floating Text - Create floating text that reads ((String((Integer(DamageEventAmount)))) + !) at (Position of DamageEventTarget) with Z offset 0.00, using font size 8.50, color (80.00%, 15.00%, 20.00%), and 0.00% transparency
- Floating Text - Change (Last created floating text): Disable permanence
- Floating Text - Change the lifespan of (Last created floating text) to 3.00 seconds
- Floating Text - Change the fading age of (Last created floating text) to 0.00 seconds
- Floating Text - Set the velocity of (Last created floating text) to (Random real number between 50.00 and 75.00) towards (Random real number between 75.00 and 105.00) degrees
- Floating Text - Change (Last created floating text): Disable permanence
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Events