Hey there, I saved my map the other day, and, without modifying this trigger it said Error "Expected a name" in the error console. It seemed to work properly like this before, so can you give me a hand on this?
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ToF
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Events
- Unit - A unit Dies
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Conditions
- ((Killing unit) has buff Torment of the Fallen ) Equal to True
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Actions
- Custom script: local unit Killer = GetKillingUnitBJ()
- Custom script: local unit Killed = GetDyingUnit()
- Custom script: local effect DeathEffect = AddSpecialEffectTargetUnitBJ( "chest", Killer, "Abilities\\Spells\\Undead\\DeathCoil\\DeathCoilSpecialArt.mdl" )
- Custom script: call UnitDamageTargetBJ( Killed, Killer, ( GetUnitLifePercent(Killer) - ( GetUnitLifePercent(Killed)/100*3.00 * I2R(GetUnitAbilityLevelSwapped('A023', gg_unit_U00I_0112)) ) ), ATTACK_TYPE_NORMAL, DAMAGE_TYPE_NORMAL)
- Wait 1.00 seconds
- Custom script: call DestroyEffect(DeathEffect)
- Custom script: set Killed = null
- Custom script: set Killer = null
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Events