- Joined
- Sep 2, 2005
- Messages
- 1,029
Alright.
I have a model I'm working on. It's closish to finished, and is in the model section.
I transfer a bunch of modelly goodness to another geoset so I can get the transparency I need, and set the vertex groups to be the same as they were in the other geoset, but I still have no animation with any of the stuff I swapped?
I'm guessing animations are geoset specific, but how do I move them?
Also, is there a way to alter the skeleton without max, like with magos or oinkerwinkle or even notepad?
Thanks a bunch.
~Sylrae
I have a model I'm working on. It's closish to finished, and is in the model section.
I transfer a bunch of modelly goodness to another geoset so I can get the transparency I need, and set the vertex groups to be the same as they were in the other geoset, but I still have no animation with any of the stuff I swapped?
I'm guessing animations are geoset specific, but how do I move them?
Also, is there a way to alter the skeleton without max, like with magos or oinkerwinkle or even notepad?
Thanks a bunch.
~Sylrae