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Broken custom loading screen in 1.36.1

Level 8
Joined
Jun 15, 2022
Messages
70
1700565340464.png

New version - new bugs.
Your loading screens may now be broken. The icon of the race you are playing for appears on it for no reason, although this has not happened before. The only solution is to
remove all the text from the loading screen, then the icon will disappear. For reasons unknown to me, at first it was very large, after removing the text and adding it again, it became very small. :vw_wtf::vw_wtf::vw_wtf::vw_wtf::vw_wtf::vw_wtf:
 
Is it possible to import into the map empty files like ui\glues\loading\backgrounds\campaigns\humansymbol.dds to replace the icon of the race?
Nope, we tested this in the Discord and you can't replace it with a map import annoyingly :/
 
Level 7
Joined
Nov 24, 2013
Messages
40
Yeah.... because it is Random Race now. It is also possible to force random race (without possibility to choose one) in case of editing wa3map.j file:
JASS:
function InitCustomPlayerSlots takes nothing returns nothing
    call SetPlayerStartLocation(Player(0), 0)
    call ForcePlayerStartLocation(Player(0), 0)
    call SetPlayerColor(Player(0), ConvertPlayerColor(0))
    call SetPlayerRacePreference(Player(0), RACE_PREF_RANDOM)
    call SetPlayerRaceSelectable(Player(0), false)
endfunction

But this is not a solution to the problem. Typically, you require the specific race assigned to the player's slot, not a random one.
 
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