- Joined
- Dec 12, 2010
- Messages
- 280
Is it nessesary to null a unit variable like I did in this trigger? Do unit variables leak?
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ChangeOwner
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Events
- Unit - A unit comes within 256.00 of No unit
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Conditions
- (Owner of No unit) Not equal to Neutral Passive
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Actions
- Set Temp_Unit = (Triggering unit)
- Wait 7.00 game-time seconds
- Set TempPoint_1 = (Position of Temp_Unit)
- Set TempPoint_2 = (Position of No unit)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Distance between TempPoint_1 and TempPoint_2) Less than 256.00
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Then - Actions
- Unit - Change ownership of No unit to Neutral Hostile and Change color
- Trigger - Turn off (This trigger)
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Else - Actions
- Set Temp_Unit = No unit
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If - Conditions
- Custom script: call RemoveLocation(udg_TempPoint_1)
- Custom script: call RemoveLocation(udg_TempPoint_2)
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Events