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I don't quite get the "-Turns Forest/Beach/City Trigger arena", so I'll post the base trigger:
Arena
Events
Time - Elapsed game time is 41.00 seconds
Conditions
Actions
Set RanInt = (Random integer number between 1 and 3)
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
RanInt Equal to 1
Then - Actions
// Forest
Else - Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
RanInt Equal to 2
Then - Actions
// Beach
Else - Actions
// City
If you mean that the arena should be randomly chosen, then you can either:
- Set a variable to the arena region (if RanInt = 1, set ArenaRegion = Forest <gen>
- Enable/disable triggers (e.g. disable all arena triggers apart from the forest one).
If you meant something else, perhaps you could be more specific?
Another important thing:
Go to File -> Preferences -> Test Map
There, turn OFF "Use Fixed random seed" (if it is enabled, random values will not be random but always the same).
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