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World Editor Help Zone Ask general questions about World Editor features and use in this forum. If you need help fixing a trigger, please post it in Triggers & Scripts. Please review the forum rules before posting.

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Old 08-09-2012, 01:31 PM   #1 (permalink)
Registered User The_blood
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Dialog Tutorials

holee, where can I find dialog tutorials, need them.

or can someone tell me how to make this properly work?

it only creates blank dialog box

Reply fast plz


Event Cricle
Events
Unit - A unit enters Event circle <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Player_Dialog = (Owner of (Entering unit))
Dialog - Create a dialog button for Arena labelled Arena 1
Set Dialog_Button[1] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 2
Set Dialog_Button[2] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 3
Set Dialog_Button[3] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 4
Set Dialog_Button[4] = (Last created dialog Button)
Dialog - Show Arena for Player_Dialog
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to Dialog_Button[1]
Then - Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Picked unit) is A Hero) Equal to True) and (((Picked unit) belongs to an ally of Player 1 (Red)) Equal to True))) and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Unit - Move (Picked unit) instantly to (Center of Arena 1 <gen>)
Wait 6.00 seconds
Unit - Unpause (Picked unit)
Else - Actions
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Old 08-09-2012, 01:44 PM   #2 (permalink)
Registered User claptomanic
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the hive has a beautiful tutorial section....why dont you search on your own ?

here's one anyway...
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Old 09-20-2012, 06:39 AM   #3 (permalink)
Registered User kram99
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Quote:
Originally Posted by The_blood View Post
holee, where can I find dialog tutorials, need them.

or can someone tell me how to make this properly work?

it only creates blank dialog box

Reply fast plz


Event Cricle
Events
Unit - A unit enters Event circle <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Player_Dialog = (Owner of (Entering unit))
Dialog - Create a dialog button for Arena labelled Arena 1
Set Dialog_Button[1] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 2
Set Dialog_Button[2] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 3
Set Dialog_Button[3] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 4
Set Dialog_Button[4] = (Last created dialog Button)
Dialog - Show Arena for Player_Dialog
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to Dialog_Button[1]
Then - Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Picked unit) is A Hero) Equal to True) and (((Picked unit) belongs to an ally of Player 1 (Red)) Equal to True))) and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Unit - Move (Picked unit) instantly to (Center of Arena 1 <gen>)
Wait 6.00 seconds
Unit - Unpause (Picked unit)
Else - Actions





Hello sir. does your trigger is quite oKay and working now?
because we have the same IDEA for a TELEPORTER..
and if you dont mind please do post the working trigger for your teleporter
so that i would have a base for my own teleporter..
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Old 09-20-2012, 07:18 AM   #4 (permalink)
Registered User TwoVenomous
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Quote:
Originally Posted by The_blood View Post
Event Cricle
Events
Unit - A unit enters Event circle <gen>
Conditions
((Entering unit) is A Hero) Equal to True
Actions
Set Player_Dialog = (Owner of (Entering unit))
Dialog - Create a dialog button for Arena labelled Arena 1
Set Dialog_Button[1] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 2
Set Dialog_Button[2] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 3
Set Dialog_Button[3] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 4
Set Dialog_Button[4] = (Last created dialog Button)
Dialog - Show Arena for Player_Dialog
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to Dialog_Button[1]
Then - Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching ((((Picked unit) is A Hero) Equal to True) and (((Picked unit) belongs to an ally of Player 1 (Red)) Equal to True))) and do (Actions)
Loop - Actions
Unit - Pause (Picked unit)
Unit - Move (Picked unit) instantly to (Center of Arena 1 <gen>)
Wait 6.00 seconds
Unit - Unpause (Picked unit)
Else - Actions

not sure.. i made the same trigger as yours..

Melee Initialization
Events
Unit - A unit enters (Playable map area)
Conditions
(Unit-type of (Entering unit)) Equal to Paladin
Actions
Dialog - Change the title of Arena to Dialog Test
Set Player_Dialog = (Owner of (Entering unit))
Dialog - Create a dialog button for Arena labelled Arena 1
Set Dialog_Button[1] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 2
Set Dialog_Button[2] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 3
Set Dialog_Button[3] = (Last created dialog Button)
Dialog - Create a dialog button for Arena labelled Arena 4
Set Dialog_Button[4] = (Last created dialog Button)
Dialog - Show Arena for Player_Dialog
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Clicked dialog button) Equal to Dialog_Button[1]
Then - Actions
Unit - Pause (Entering unit)
Unit - Move (Entering unit) instantly to (Player 1 (Red) start location)
Wait 6.00 seconds
Unit - Unpause (Entering unit)
Else - Actions

and it's working
here is the screenshot
SS


.. is there any trigger related to this one ?

Last edited by TwoVenomous; 09-20-2012 at 07:24 AM. Reason: want to attach screenshot
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Old 09-20-2012, 01:16 PM   #5 (permalink)
Registered User kram99
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@twovenomous
thank you sir.
i hope it works on me too..

@twovenomous
sir please do put the variable that you used in this trigger :D

im sorry sir im just a newbie.
or kindly put the link of your map that has this trigger thanks

Last edited by kram99; 09-24-2012 at 03:54 AM.
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Old 10-12-2012, 01:52 PM   #6 (permalink)
Registered User TwoVenomous
WEHZ too crowd :(
 
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Posts: 1,096
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Quote:
Originally Posted by kram99 View Post
@twovenomous
thank you sir.
i hope it works on me too..

@twovenomous
sir please do put the variable that you used in this trigger :D

im sorry sir im just a newbie.
or kindly put the link of your map that has this trigger thanks
i'm sorry, kram99. i didn't aware of your edited post, you should have bumped it or something like that. here is a test map for the dialog.
Attached Files
File Type: w3x Dialog Test.w3x (20.3 KB, 1 views)
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