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[Trigger] items

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No.
Events:
A unit enters playable map area.
Conditions:
Unit type of Triggering unit equals to some unit
(And/Or some other conditions)
Actions:
Unit Add Some item to triggering unit
 
No.
Events:
A unit enters playable map area.
Conditions:
Unit type of Triggering unit equals to some unit
(And/Or some other conditions)
Actions:
Unit Add Some item to triggering unit
Wouldn't that be wrong?

If someone uses blink, wouldn't he/she enter the playable map area and he/she gets the item?
 
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