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Old 04-17-2009, 08:42 AM   #16 (permalink)
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If there are any bugs or imbalances please let me know about it. Thanks in advance and for the support :)
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Enter the realm of WaR. A 4-way AoS like you've never seen before. (Current version v0.17b)
Need feedback please!!! WaR needs some direction.

Current project: Origins of Legends (by Spiritviper)
Progress: ~3%
Spells: 60%, Terraining: 0%, Items: <1%, Storyline: 0%, Game System: 30%
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Old 06-01-2009, 12:46 PM   #17 (permalink)
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idk if its me, or the "players" but when they reach the 99 in the dling they are apparently kicked

EDIT*
yeah... tested on more servers and no one can dl the map, they are kicked when they reach 99

simply impossible to play online?
*EDIT
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BitFL (my noobie AoS map)

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Old 06-28-2009, 07:09 AM   #18 (permalink)
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Hmm... maybe it really is an issue with the optimizer? Well, I've hosted a few games myself working fine online, but the server splits in game still persist.

Perhaps I should change an optimization program? Any suggestions?
__________________
Enter the realm of WaR. A 4-way AoS like you've never seen before. (Current version v0.17b)
Need feedback please!!! WaR needs some direction.

Current project: Origins of Legends (by Spiritviper)
Progress: ~3%
Spells: 60%, Terraining: 0%, Items: <1%, Storyline: 0%, Game System: 30%
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Old 07-01-2009, 10:38 AM   #19 (permalink)
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The issue brusz has described is related to Warcraft III 1.23 patch. With this patch Blizzard has lowered character limit to the file directory. Now it's 80 characters. So the problem lies in file name - it's just too long. Obviously you could try putting this map in "maps/sm" or any other folder with short folder name, but when the players download it off you, it would be placed under "maps/downloads" by default. Placed there results in directory character limit being exceeded so the map becomes incompatable with the latest patch and they are kicked, while the host remains untouched. So the only thing you can do is change maps name to something shorter, like "WarlordsAndRegiments.w3x". Either that or bountygiver when releasing another update (if that ever happens), shortens the name.

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Old 07-23-2009, 05:26 AM   #20 (permalink)
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Anyway, thanks for the info FreshMobster. Probably i'll rename the next update into something shorter next time. There's still the issue of the server splits, which i havent came out with a workaround yet. My computer had a virus and I spent the last few days backuping my files and reformatting my hard drive, so i cant say when will the new update will be out, yet.
__________________
Enter the realm of WaR. A 4-way AoS like you've never seen before. (Current version v0.17b)
Need feedback please!!! WaR needs some direction.

Current project: Origins of Legends (by Spiritviper)
Progress: ~3%
Spells: 60%, Terraining: 0%, Items: <1%, Storyline: 0%, Game System: 30%
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Old 08-07-2009, 03:44 PM   #21 (permalink)
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Next version will be only work in version 1.24

so it will be a HUGE delay until patch 1.24 becomes a mainstream

I will release the next version by then.
__________________
Enter the realm of WaR. A 4-way AoS like you've never seen before. (Current version v0.17b)
Need feedback please!!! WaR needs some direction.

Current project: Origins of Legends (by Spiritviper)
Progress: ~3%
Spells: 60%, Terraining: 0%, Items: <1%, Storyline: 0%, Game System: 30%
bountygiver is offline   Reply With Quote
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