Map DevelopmentDiscuss your developing maps. Release beta tests and get useful feedback before the final release. If your map is fully complete or is a late Beta, then it can be uploaded directly to our Maps Section. Otherwise, attach the map to your post. This is NOT a forum to ask questions about the Editor!
Can't decide if this is worth replying too. Oh, too late.
Unit editor -> (click on the unit you wish to edit) -> double click Stats - Hit Point Maximum -> enter how much hit points you want the unit to have.
__________________
Modern man, evolutionary betrayer
Modern man, ecosystem destroyer
Modern man, destroy yourself in shame
Modern man, pathetic example of earth's organic heritage
Just a sample of carbon-based wastage
Just a ****ing tragic epic of you and I
Latest map:Caveman Arena 1.06
Older stuff:Crabs Take Over The Island 3.02,Metal Gear Maze,Build Your Own Maze,Taco TD
Perhaps you can use a way around. In object editor, create a Book of Life that gives the amount of life you want and then use the action "Give Item To Hero/Unit" (or whatever it's called).
__________________
"I just can't debug with "blah blah" for some reason..." Panto The Machina Terra Project for Freespace 2 SCP
I think you can just add "Inventory {Hero}" ability to this unit, add life-increasing item [must be Used When Acquired!], remove "Inventory (Hero)". But this way wasn't tested though i'm not sure it works.