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Map Development Talk about your developing projects. Release beta tests and get useful feedback before the final release. Maps should be attached to your post.

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Old 08-05-2007, 11:13 AM   #31 (permalink)
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The gotenks model is the model they use in dbz tribute, and i am trying to get the following models

Android 16
Android 17
Android 18
Android 19
Android 20 (Dr.Gero)
Dr.Wheelo(Maybe)
Babidi
Bebi (All Forms)
Bojack
Burter
Captin Ginyu
Dabura
Zarbon
Dodoria
Uub
Korin
Kami
Bulma
Krillen
Yamcha
Chiaotzu
Roshi
King Kai
supreme Kai
Kibito
Pan
Shi/Omega Shenron
Super 13
Better Super Saiyan and normal broly.
A better Super saiyan 4 goku/vegeta
A good Dragonfist spell model
Master Yajirobe
Mr Popo
Chi-chi
Bubbles
King Yemma
Baba
Arqua
Pikkion
Guru
Grandpa Gohan
Hercule
Videl
Oolong
Puar
Garlic Jr
Guldo
Jeice
King Cold
Lord slug
Nappa (Better Model)
Pui Pui (Seen one on Wc3sear but the models section doesn't work anymore)
Racoome
Turles
Bardock
SpopVich
Yakon
Yamu
Dende
Kibitoshin


Some More Sounds effects for all Dragon ball Z Fighters & Villains.
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Old 08-05-2007, 11:55 AM   #32 (permalink)
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Lol, i have the feeling that u are mory busy with models than with the gameplay.
Anyway, pui model can be found in my map here
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Old 08-05-2007, 12:03 PM   #33 (permalink)
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I am working on triggers/models at moment

For earth. Then going to start working on new maps for campaign.
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Old 08-05-2007, 12:08 PM   #34 (permalink)
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Yup, people like to play if the models its like real DBZ ^^
thats fine if you take longer making the models first.
i'm still waiting.
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Old 08-17-2007, 01:29 PM   #35 (permalink)
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Did you get permission to use the models from tribute like the Broly Model and the Cell Form 1 model?
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Old 08-17-2007, 04:49 PM   #36 (permalink)
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If I can download the models then its fine :)
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Old 08-26-2007, 04:17 AM   #37 (permalink)
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ok i've been updating it more, and here is a new screenie

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Old 08-26-2007, 07:48 AM   #38 (permalink)
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The map almost looks original,I see even Pilaf's Castle place
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Old 08-28-2007, 01:25 PM   #39 (permalink)
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Ok, and our map is coming along i am still working on the saga trigger as soon as i fix the leaks i will zoom so fast into the saga's, and i'll start to add More Spells and transformations.

At the moment i am trying to learn how to add attachment points to the models since they don't have any...

So i can add Item Models such as (Scouter, Halo, Z Sword, Trunks Sword, Patrol Earing's)
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Old 08-29-2007, 11:35 AM   #40 (permalink)
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Are there gona be AF sagas,like goku turns SSj 5 and fights and Uber-Frieza escaped from Hell,or a Janemba resurrected
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Old 08-29-2007, 03:46 PM   #41 (permalink)
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Just Some AF parts and some made up parts from me like a new "Z fighter or villain"

Called "Nolem"

I made him up reverse his name its called "Melon"
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Old 08-30-2007, 09:56 PM   #42 (permalink)
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then heres an idea, make the bodies and heads seperate on models with transformations to save spaces, and just use triggers to connect them...
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Old 09-01-2007, 12:24 PM   #43 (permalink)
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Well go to google and write SSJ 6/7/8/9
Ssj 7 is a red haired guy with a big seven on its chest
SSj 6 is a goku with purple hair.Well this all fan fiction,so i guess you can invent a SSj 6 fusion ,thats a gogeta with pink hair
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Old 09-02-2007, 07:15 AM   #44 (permalink)
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Hi am a big fan of DBZ and GT and i know all sagas mybe i can help u a litle becous i am going to school that is why litle.I can tell u some custum ideas and some videos if u will,some terrine and if u know how to make some skin i have lots of things for ssj5,6,7,8,9......... xD and fusions.I am sad about the DBZ becous it ended i mean the mester of the team has quit >.> and then they made GT but we can make some custome name like DB?? the name is the hardest thing to do :P
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Old 09-02-2007, 08:11 AM   #45 (permalink)
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Nice improvement so far. Looks more and more accurate to the actual DBZ area every time you update the terrain! Keep it up!
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LinkBack to this Thread: http://www.hiveworkshop.com/forums/map-development-202/dragonball-z-orpg-35921/
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