 |   |  |  |
Warcraft Discussion Discuss topics related to Blizzard's Warcraft franchise, including Warcraft I, II and III. Ask questions about anything not covered in other forums. Want to discuss topics related to World of Warcraft? Go to the World of Warcraft Forum. |
 |
10-23-2008, 11:27 AM
|
#1 (permalink)
|
Trout Launcher
Join Date: Oct 2008
Posts: 33
|
Why are blizzard cliffs bad?
That's the first question. The second is: Should I use the cityscape brick wall cliff thingy for a wall that has regions on top of it, or is another better for the job?
Last edited by Seabovine; 10-23-2008 at 11:28 AM..
Reason: fixing spelling
|
|
|
10-23-2008, 11:42 AM
|
#2 (permalink)
|
User
Join Date: Oct 2007
Posts: 141
|
Cityscape brick wall can be used I guess. Maybe barrens cliff too, for ravines - but you'll have to augment it with doodad rocks so it doesn't look too monotonous. ...Cityscape may also need to be augmented 'coz the flat images on them don't really look good alone.
|
|
|
10-23-2008, 12:01 PM
|
#3 (permalink)
|
I r learning JASS!
Join Date: Apr 2008
Posts: 125
|
Blizzard cliffs are fine, they look better then cliffless if used right, also NEVER use a cliff tile to make a wall if you want it to look good.
|
|
|
10-23-2008, 12:02 PM
|
#4 (permalink)
|
You are never right
Join Date: Sep 2007
Posts: 1,500
|
Blizzard cliffs are bad because:
Heights etc SUCK at blizzard cliffs,
they look horrible,
you can't chose cliff texture,
you can do it better with making own cliff and:
they disallow pathing.
__________________
Last edited by The Administration; Today at 02:08 PM.. Reason: Do not spam, flame, harass and discriminate other users in a such way.
Templar Arena
Preview - Thread
|
|
|
10-23-2008, 01:13 PM
|
#5 (permalink)
|
User
Join Date: Jan 2005
Posts: 2,984
|
Isn't disallowing pathing the main purpose of the cliffs? And you said just that they are horrible and they suck. Why they suck?
__________________
Current project:
iTaLiaN WaRZ v1.0
Progress: ||||||||
|
|
|
10-23-2008, 01:18 PM
|
#6 (permalink)
|
You are never right
Join Date: Sep 2007
Posts: 1,500
|
Quote:
Originally Posted by Mechanical Man
Isn't disallowing pathing the main purpose of the cliffs? And you said just that they are horrible and they suck. Why they suck?
|
Disallowing pathing and look are 50% of the reasons together, both have the same parts.
Well they suck because:
1.) They are flat
2.) You can't decide the tile
3.) You can't do more then 2 cliffheights without needing of an additional place.
and:
They are overuseD!
__________________
Last edited by The Administration; Today at 02:08 PM.. Reason: Do not spam, flame, harass and discriminate other users in a such way.
Templar Arena
Preview - Thread
|
|
|
10-23-2008, 01:41 PM
|
#7 (permalink)
|
Black_Pine-Cone
Join Date: Apr 2008
Posts: 544
|
I still don't get that guy. Is he referring to like "nice looking terrain" or playable terrain?
|
|
|
10-23-2008, 02:06 PM
|
#8 (permalink)
|
I r learning JASS!
Join Date: Apr 2008
Posts: 125
|
cliffs>raise, just no one know how to use a cliffs... they just make a bunch on each other, then of course they look bad.
|
|
|
10-23-2008, 02:50 PM
|
#9 (permalink)
|
Self Proclaimed Guru
Join Date: May 2006
Posts: 146
|
Quote:
Originally Posted by Anachron
They are overuseD!
|
Grass tiles are also overused. I hereby declare that grass tiles PHAIL!
If you use grass tiles you are from now on bad at terraining.
That's an equally valid argument, isn't it?
__________________
This kingdom shall fall. And from the ashes shall arise a new order, that will shake the very foundations of the world.
- Arthas Menethil
Warcraft 3 Item Creator v3.0.4
|
|
|
10-23-2008, 09:26 PM
|
#10 (permalink)
|
I r learning JASS!
Join Date: Apr 2008
Posts: 125
|
PatruX 1 - Anachron 0!
But, PatruX is right, there is so many grass tiles, and in the end, the terrain dont matter, as long as the game is good and fun to play.
|
|
|
10-23-2008, 11:35 PM
|
#11 (permalink)
|
You are never right
Join Date: Sep 2007
Posts: 1,500
|
Quote:
Originally Posted by XX_Noob
PatruX 1 - Anachron 0!
|
Ok, so you talked about general tiles and I talked about cliffs.
Is there any diffrence? YES, cliffs do horrible things with tiles while tiles
CAN be combinated in all variants. Also there are more tiles so you can place good looking variants on ground. But how to if you only have 2 clifftiles each tileset?? Also you failed the main talk.
__________________
Last edited by The Administration; Today at 02:08 PM.. Reason: Do not spam, flame, harass and discriminate other users in a such way.
Templar Arena
Preview - Thread
|
|
|
| Thread Tools |
|
|
| Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
|  |  |  |  |   |  |
|