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Old 02-18-2008, 09:36 PM   #1 (permalink)
 
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Vertical, buildable gates

What i mean is gates players can build and they are vertical. Is there some way of using Gui or jass to achieve this? I know it can be done, i have seen it in village builder.
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Old 02-18-2008, 09:58 PM   #2 (permalink)
 
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would be nice but have no idea how.
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Old 02-19-2008, 09:03 AM   #3 (permalink)
 
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You could post a thread in the Request forum, asking for a vertical gate model. A good modder with a decent modding tool can help you.
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Old 02-19-2008, 12:02 PM   #4 (permalink)
 
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Hmm give a builing gate model
When it uses open ability
repleace it with a walkable one and make it play "death alternate" animation (opened gate)
when walkable uses close repleace it with original one
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Old 02-19-2008, 11:48 PM   #5 (permalink)
 
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FLAME ALERT!!!

god next time i will use google >.>
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Old 02-20-2008, 11:43 PM   #6 (permalink)
 
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um try messing with the builder unit's "can build structures" ability.
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Old 02-21-2008, 05:06 AM   #7 (permalink)

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Quote:
Originally Posted by Gespenst View Post
FLAME ALERT!!!

god next time i will use google >.>
I have done something similar. I created a gate vertical, with the model editor, it had a problem, it didnt open, so i made a trigger, really easy, when you finishes the construction of a vertical gate, i created a common gate building, then i rotated 90 degrees in a separate place of the map where no unit may be around and bothers, then i removed from the game the gate, and move this gate where the first one was. If you want you can upgrade it with a diferent gate and it will remain vertical, you wont need more than 1 vertical gate, and it wont need to work, only appears.
I hope you understand, my english sux :(
The only thing you need, is a model of vertical gate, or you can do it by yourself and its pathing map.
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Old 02-21-2008, 01:25 PM   #8 (permalink)
 
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kinda makes sense but I had trouble under standing it can you try and clear it up a little?
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Old 02-21-2008, 11:53 PM   #9 (permalink)
 
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Lawd, i know how to set a horizontal gate but i need to know how to set the horizontal gate to rotate right after being built.
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Old 02-21-2008, 11:57 PM   #10 (permalink)
 
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um make Vertical gate one of the structures.
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Old 02-22-2008, 10:25 AM   #11 (permalink)
 
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Try setting the Turn Rate of the gate to 3.00. Then you make it face the disired angle after you've built it.
Though it may look ugly when it turns.
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Old 02-23-2008, 07:12 PM   #12 (permalink)
 
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Hey go into the Doadoad tool palete, then ping the "selection brush" and double click on the Gate, and from there you can set the rotation :D
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Old 02-24-2008, 08:22 AM   #13 (permalink)

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Well.. this is a way :S

Vertical gate chance
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Vertical Gate Const
Actions
Unit - Remove (Constructed structure) from the game
Unit - Create 1 Gate for (Owner of (Constructed structure)) at (Position of (Constructed structure)) facing 0.00 degrees
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Old 02-26-2008, 12:05 AM   #14 (permalink)
 
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only thrikodius and graph helped. all other people were newbs. Thank you thrikodius and graph, i will try both methods.
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Old 02-26-2008, 05:32 AM   #15 (permalink)

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Quote:
Originally Posted by Gespenst View Post
only thrikodius and graph helped. all other people were newbs. Thank you thrikodius and graph, i will try both methods.
You are welcome. Only, you may want to create it in a separate region. Because if some unit is neaby, the gate will apear in a different place(because when the created unit is created first it checks the pathing map of the unit with normal facing location, then it rotates).
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