Player - Set the current research level of Weapon Upgrade to 0 for (Player(((Integer A) + 1))) Player - Set the current research level of Attackspeed to 0 for (Player(((Integer A) + 1))) If (((Player(((Integer A) + 1))) slot status) Equal to Is playing) then do (Set plays[(Integer A)] = True) else do (Set plays[(Integer A)] = False)
The loop works, but i cant reset Attackspeed and Weaponupgrade to level 0. (The variable plays is initialized correctly)