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Old 11-19-2008, 04:36 AM   #1 (permalink)

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Question Phoenix Fire... how to make the button visible

Help... I need to make my units fire while moving, and phoenix fire is the only way to do this right?
Anyway I need to get the button visible in game so the tooltips will be visible too. In fact I'm getting it as a hero ability.

Please help.
Again, to summarise:
I need to get the phoenix fire icon to appear in game.

Last edited by IronForge; 11-19-2008 at 12:15 PM..
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Old 11-19-2008, 04:43 AM   #2 (permalink)
 
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Couldn't be easier.

Add an ability with 0% evasion and whatever icon/tooltip you want.

And due, it can be done other way. You WILL NOT be satisfied with this lame method (I know I wouldn't xD).
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Old 11-19-2008, 04:56 AM   #3 (permalink)
 
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did you set Art ~ Icon ~ Research to PF
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Old 11-19-2008, 05:20 AM   #4 (permalink)
 
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If its for a hero ability, then you would add Phoenix fire as a unit ability through triggers, and have a dummy 'evasion' ability as Dagguh said.
When the hero get the ability for the first time, add the ability to the hero, or if he is leveling it up, increase the level of the unit ability.
This is the only way that i know how it can be done
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Old 11-19-2008, 06:37 AM   #5 (permalink)

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yes but theres still a problem.
How will the trigger look like? I already experimented with this method, but theres no such trigger as
unit - when unit learns skill to level - add level to triggering unit's skill
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Old 11-19-2008, 06:40 AM   #6 (permalink)
 
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Not needed,
Event - Hero Learns a Skill
Condition - Learned Skill is Phoenix Fire
Actions
If Phoenix Fire Lvl = 1
Then
Add Phoenix Fire (Dummy) to Learning Unit
Else
Set Level of Phoenix Fire (Dummy) of Learning Unit to (Level of Phoenix Fire (Dummy)+1)
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Old 11-19-2008, 07:35 AM   #7 (permalink)

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erm theres no such 'hero learns a skill'!!! now if only someone would help me with my garrison problem...
also, how do i remove the 'unsolved' prefix from this thread?

EDIT1:
yeah a screenshot or trigger names and categories will be nice thanks

EDIT2:
on second thought, where the 'if skill level = 1' condition

Also, for the earlier trigger, i got up to here but can't progress. My first time venturing so deep into the editor, sorry. Never seen an 'either or' trigger before.
Attached Thumbnails
trigger.jpg  

Last edited by Rui; 11-19-2008 at 03:44 PM.. Reason: Do not triple post...
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Old 11-19-2008, 08:12 AM   #8 (permalink)
 
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Don't Triple Post, use the edit button.

If you can't find what im talking about use the search part when selecting an event,condition or event.

EVENTS
Hero - Learns an ability - Under Hero

CONDITIONS
(Learned ability) equal to (Phoenix Fire) - Under Ability

ACTIONS
IF Skill Name Level = 1 - Under Integer Comparison
Then
Add Phoenix Fire (Dummy) to Learning Unit - Under Unit
Else
Set Level of Phoenix Fire (Dummy) of Learning Unit to (Level of Phoenix Fire (Dummy)+1) - Under Unit
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Old 11-19-2008, 08:32 AM   #9 (permalink)

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thanks now how do i remove the 'unsolved' tag
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Old 11-19-2008, 08:33 AM   #10 (permalink)
 
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Edit your first post i believe.
Glad to help
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