EF's implementation of BonusMod requires CnP and one line to change the armour, whenever you want. Enjoy.
Quote:
Originally Posted by Herman
I don't see it, I think you mean chaos ignores armor, but if your using spiked carapace, the game automatically..........
Oh damn, I see, the buff works with the game internally, if you use a bonus-mod system, you cannot have 9 buffs on one unit
Well, maybe I could just warn not to use chaos? (After all, WE can avoid it)
|
...the Chaos ability. It can be abused to give permament bonuses without green +s. And negatives. But it can also give unwanted changes. BonusMod is a far easier, more reliable, more efficient solution, and Chaos has lots of problems for which the work arounds would have undesired side effects.