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Old 11-20-2008, 05:06 PM   #1 (permalink)

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Mining Gold from GoldOre

Hi everyone!

I thought of importing this GoldOre to my map:

GoldOre - The Hive Workshop - A Warcraft III Modding Site

I thought of adding it as a lumber resource. When workers are "mineing" the goldore they stand and pick-pick with their tool for a while and then returns to leave the "gold" at the main. Just as they do when they harvest lumber.

But!

The gold the workers carry on their backs will be lumber instead of goldbags. They also mine the gold with their axe (because it's actually a tree) and thats gonna look a bit odd I think.

I'm wondering if anyone has any idea what would be the best way to implant the goldore into the game?
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Old 11-20-2008, 06:05 PM   #2 (permalink)
 
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I suggest you copy the Gold mine in the editor, paste it and rename it, and replace the model with the gold ore's.
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Old 11-20-2008, 06:15 PM   #3 (permalink)
 
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I think he wants the peons to pick it. The only way I can think of is to change the animation names of all the worker models.
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Old 11-21-2008, 04:49 PM   #4 (permalink)

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The thing is, if I replace the goldmine model with the goldore, the workers will enter the goldore just like they enter a goldmine. I want the worker to pick it. But how does a worker get gold if they just pick at a goldmine?

I'm looking for a mechanic whichs reminds of the workers mineing minerals in Starcraft.
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Old 11-21-2008, 04:54 PM   #5 (permalink)
 
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Yeah that's what I said.
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