• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Attack-cubebonus

Status
Not open for further replies.
Are you telling about attack dices and sides per dice? If so...

<Minimal Damage> = <Base Damage> + <Number of dices>
<Maximal Damage> = <Base Damage> + <Number of dices> * <Sides per dice>

For example, rifleman has 16 base damage, 2 dices, 4 sides, so we have:
Minimal damage = 16 + 2 = 18
Maximal damage = 16 + 2 * 4 = 24

Gold and lumber bounty also follow those formulas.
 
Status
Not open for further replies.
Back
Top