Lol this is sounds so much like a copy of my Run Like Hell map(though i havent' tested yours actually. Just judging from your descriptions), except that there's only one runner and 10 chasers.
Lol this is sounds so much like a copy of my Run Like Hell map(though i havent' tested yours actually. Just judging from your descriptions), except that there's only one runner and 10 chasers.
Oh well just don't be too much like mine lol.
Never judge a book by it's cover...
My map and your map Run Like Hell are complete opposite.
In your map, you need to use hero to chase the runner and kill him before it grow stronger. But, in my map the runner just need to survive until the timer reach 0.
In my map, you need to use silo (A structure) to cast a missile to attack the runner and you need to spend the money wisely to build a better silo that could cast a missile that capable to deal stronger damage and wider Area Of Effect in order to kill the runner.
In addition, you must good in predict the movement of the runner in order for the missile to hit it's target as there is a casting time for it.
+new style of map
+there is action all the time
+when we end this map , we want remake
~find the runner can be hard
~very hard for the runner to win
- is there credits for test or for models ??
-the runner have no time to buy item
but I like your map ! it's very fun !!
- All Map Test - (by hit)
- Clan Lrdn -
There is 1 skill use to protect the runner, the purpose is to enable runner to had time to buy item.
I have a suggestion to solve this, make the purchase range for this item shop unlimited? so then the runner can purchase items from the shop where ever he is
and i haven't had a chance to play yet but the map looks fun! will play it whenever i can get some of my mates together
keep up the good work!
I have a suggestion to solve this, make the purchase range for this item shop unlimited? so then the runner can purchase items from the shop where ever he is
and i haven't had a chance to play yet but the map looks fun! will play it whenever i can get some of my mates together
keep up the good work!
Sorry, making the shop purchase range unlimited would make the game very unbalance.
The Iron Body skill enable Runner to be invulnerable for 15 seconds (Level 3). The invulnerability time it provided is more than enough to purchase item.
Although it might seem to be easy for Killer to win this game, but lack of teamwork and cooperation could lead to defeat.
I would add another 2 screenshot when I had time for it.
Really cool map, with a really nice concept, but the game play is just sort of.....frustrating, having to spam a reveal spell every 10 seconds really got on my nerves, maybe you could have it auto reveal with a rally point?. Not only that, but the radar is just plain bad takes 5 minutes to get the income for it and has an extremely long cool down, and which most of the time you just get duped by another mirror.
The terrain was plain off horrible not very interesting at all, not a single hill to be seen, no critters, just rocks and trees. Having villages, critters, maybe just roads with passengers could really liven the game up some.
Different weapon types other than silos would be really great too. Such as maybe an aistrike? Auto artillery that fires when he's revealed? (Low damage of course) Sending in paratroopers? Unleashing bears? zombies? tigers?
2 out of 5 Great Idea
Oh, yeah, one more thing, a nice idea would be scaling the game according to people playing, getting a full house for this is honestly a huuuuuge pain. Less killers, less stats on the runner? Or more gold for the killers?
Currently, the main focus is to update it with AI to make it playable at single player as well.
The terrain is fine the way it should be. However, it would only been improve after I manage to find somebody to add AI for the runner team.
As for the skill, I would do it as well. But, I want to add AI for it first. Currently there is a lot of user requesting AI for runner team.
As for the radar, it took 5 minutes to get. But also could took 1 minutes to get if you play as a team. Killer team would lose if everybody been selfish.
Currently, the main focus is to update it with AI to make it playable at single player as well.
The terrain is fine the way it should be. However, it would only been improve after I manage to find somebody to add AI for the runner team.
As for the skill, I would do it as well. But, I want to add AI for it first. Currently there is a lot of user requesting AI for runner team.
As for the radar, it took 5 minutes to get. But also could took 1 minutes to get if you play as a team. Killer team would lose if everybody been selfish.
Oh, yeah AI would be great. Uhm, one other thing, can you make the hot keys more natural? Such as on the napalm launcher the keys are ARN which are across the keyboard from each other.