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Old 08-05-2008, 06:18 AM   #1 (permalink)
 
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Echo Bug

Whenever I host a game, players complain of an annoying sound echo bug. I don't have this problem, nor did I do anything (intentionally) to make the echo happen. Any advice?
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Old 08-05-2008, 09:23 AM   #2 (permalink)
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That is weird. I've had that echo on a modern warfare campaign. When I replied, the creator did not seem to know what I was talking about. I've never seen this happen online, though.
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Old 08-06-2008, 06:07 AM   #3 (permalink)
 
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If this is what I think it is, then this isn't a computer tech issue. This is a known Warcraft 3 bug.

The problem comes from, if I recall correctly, the Dungeon sound environment alongside certain sound settings. Switching to "Miles Emulated 3D" Fixes the bug for the player (Again, if I recall correctly), but the bug can also be fixed in the map by not using the offending sound environment. (Set in Scenario Properties in the editor, yet again, if I recall correctly.)
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Old 08-06-2008, 07:39 AM   #4 (permalink)
 
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Okay that makes sense, I didnt think of the sound environments at all! I'll give it a shot. Thanks!

Edit: Well I didn't use specifically the dungeon sound, but I did use an environment sound. Gonna turn it off and observe results.

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Old 08-06-2008, 07:54 AM   #5 (permalink)
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Does it have something to do with having EAX enabled and a certain environment the map uses that renders such reverb?
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Old 08-07-2008, 03:41 AM   #6 (permalink)
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A map that ALWAYS has this bug is Wintermaul Midnight. It alternates between this crazy reverb and no sound at all. It's strange.
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