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| Starcraft II Anything and everything about Starcraft II, Blizzard's upcoming RTS game. |
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05-25-2007, 05:24 AM
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#1 (permalink)
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User
Join Date: Jan 2005
Posts: 2,982
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Units
What do you think, which units and buildings you would like to see and what in your opinion should Blizzard add, replace or remove regarding starcraft 1 and current gameplay trailer? And how would you change their stats and abilities? This includes also your new ideas.
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05-26-2007, 01:06 PM
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#2 (permalink)
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User
Join Date: Feb 2005
Posts: 296
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I expected a little different units at least some of them because you know war2 and war3 are diff in units - only some have remained, in war3 totally different distribution among the races with the new races ofc. While in SC2 they didn't even add something more I think, just the same units, like the strategies will be the same either... those who have played SC&BW will find it easy to play here too.
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05-26-2007, 03:57 PM
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#3 (permalink)
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Storyline Writer
Join Date: Jan 2007
Posts: 83
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Yeah but between wc2 and wc3 there are 20-25 years of peace , while in sc2 the storyline picks up right from he ending of BroodWar and actually if you think about it , Protoss have only the zealots and probes from the original starcraft and maybe the dark templars . . . untill now , the rest the of the units are totaly new (stalkers , immortals , mothership)
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05-26-2007, 06:35 PM
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#4 (permalink)
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Map Maker
Join Date: Apr 2007
Posts: 117
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I think the most of the units will be different from the original, but only time will tell..
So far, we have Collosuses, Reapers, Phase Prisms, Banelings, Mothership, Warp Rays, Phoenixes, Stalkers, Immortals and those worms, that are new, and Battlecruisers, Ghosts, Marines, Dropships (I think), Zerglings, Zealots and Mutalisks, Siege Tanks, Probes and SCVs that are old...
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05-26-2007, 08:17 PM
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#5 (permalink)
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User
Join Date: Jan 2005
Posts: 2,982
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I really hope that colossus won't replace reaver, they were so cool looking. Yeah, and I want more tanks for the terran
Tanks are the key to any victory. As you well know. Hahaha 
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05-27-2007, 05:16 AM
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#6 (permalink)
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1st Disciple of kharmism.
Join Date: Jan 2006
Posts: 2,303
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Immortals are not really new, they're just re-fitted Dragoons.
-*meow*
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05-27-2007, 02:40 PM
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#7 (permalink)
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Map Maker
Join Date: Apr 2007
Posts: 117
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Yeah, but they are new anyway.. 
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05-27-2007, 03:16 PM
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#8 (permalink)
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Glorious Beacon of Light
Join Date: Mar 2007
Posts: 2,092
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some of the stuff looks like it's based off tiberium wars, particularly protoss
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05-28-2007, 06:02 PM
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#9 (permalink)
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God amongst ants
Join Date: Mar 2004
Posts: 947
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Many units have been replaced. We know for a fact that they're keeping the same unit total, so each new Protoss unit means one less of the classic units.
I'm compiling a roster for each race as we acquire information:
Protoss
Terran
Zerg
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05-28-2007, 08:01 PM
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#10 (permalink)
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Hallow Evary Bady!
Join Date: May 2007
Posts: 3,593
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they need to take out the Stalker that blinks, and make it look like a regular DT with some armor attachments that can blink. i think protoss has too many robots than aliens for what i saw in the gameplay trailor.
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05-28-2007, 09:20 PM
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#11 (permalink)
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Map Maker
Join Date: Apr 2007
Posts: 117
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Looks quite cool Whitehorn ;) (But you are missing the Barracks and Factory in the Terran section)
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Yo
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05-28-2007, 09:24 PM
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#12 (permalink)
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User
Join Date: Jan 2005
Posts: 2,982
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05-28-2007, 10:44 PM
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#13 (permalink)
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The Eternal Dream
Join Date: May 2007
Posts: 189
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I think they should add a hero system like in War3. It seems more appriate for units like the Ghost and whatever you want to call the unit Infested Kerrigan was to have level up powers and abilities. It would set off Starcraft as something else other then every other Sci Fi RTS. Warcraft 3 is the only RTS I know that successfully added heroes to the gameplay experience of RTS. I think there's something here that could easily be used.
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05-30-2007, 11:21 PM
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#14 (permalink)
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Hallow Evary Bady!
Join Date: May 2007
Posts: 3,593
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Quote:
Originally Posted by OrochiSpike
I think they should add a hero system like in War3. It seems more appriate for units like the Ghost and whatever you want to call the unit Infested Kerrigan was to have level up powers and abilities. It would set off Starcraft as something else other then every other Sci Fi RTS. Warcraft 3 is the only RTS I know that successfully added heroes to the gameplay experience of RTS. I think there's something here that could easily be used.
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No way!! Starcraft is a game about massing units, not heros and items. Starcraft is a totally different game than warcraft, so why make it just like warcraft? If u want heros, just play Starcraft on warcraft.
Btw: my favorite new unit for protoss is the Colossus!
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Riding on a mershaq back, (ooeeoo) Cruisin down the street on a mershaq back!
Anything is art if you are famous.
Making an RPG?
Never Knows Best
eenii meenii weenii tiny microscopic minis
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05-31-2007, 12:02 PM
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#15 (permalink)
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Architect
Join Date: Apr 2007
Posts: 246
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The Protoss Immortal looks like the Destroyer Droid from Star Wars!
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