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| Starcraft II Anything and everything about Starcraft II, Blizzard's upcoming RTS game. |
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07-20-2008, 04:46 AM
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#1 (permalink)
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Banñed & Inactive
Join Date: Aug 2007
Posts: 890
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Post here your MAP IDEAS!
Starcraft II is coming real soon...
Now, lets get some map ideas!
I'm giving up in Warcraft III editor... Preparing myself for Starcraft II's editor!
Here's my idea!
Terrans defend a square region and periodically there will be zergs spawning and surrounding the area!
Here's my second idea!
DotD - Defenders of the Descendants!
Here's my third idea!
Space wars! No ground wars!
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07-20-2008, 05:37 AM
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#2 (permalink)
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User
Join Date: Mar 2008
Posts: 22
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Well, I was originally ganna create this mod for wc3 where you are a commander who directs troops into battle. It's a game where you don't drectly control your units, but you make the unit AI. Now I plan to save it for sc2 for obvious reasons. The map is futuristic (unlike wc3) and is capable of much larger battles than wc3 could ever offer.
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07-20-2008, 05:39 AM
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#3 (permalink)
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Blue Gem pwns you.
Join Date: Oct 2007
Posts: 1,274
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Well since I'm extraordinarily un-inventive, I'm going to try to make a Lord of the Rings map.
I was in the process of making several for SC:BW (never got finished due to my CD breaking) and I'm currently working on one right now for wc3. So I suppose I probably will make at least 1 for SC2.
__________________
Fail Chat?
Lord of the Rings: The Banished
Terrain ~ 95% (Never really done, right? lol)
Triggers ~ 95%... Units ~ 99%... Custom Models 99% (only have 1 request that I might reconsider)
Spells ~ 25%... Items 100% (easy to have that done when they're handed to you)
All other projects on hold due to lack of support, I will finish them though.
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07-20-2008, 02:35 PM
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#4 (permalink)
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Helghast
Join Date: Mar 2007
Posts: 1,454
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that may take some time seeing how your going to be without proper unit models for awhile. Plus the terrain...
__________________
Quote:
[19-22-56] Massive_attack: 8 ball, am i a sexy beast ?
[19-22-57] Hakeem: Massive_attack: It is certain.
[19-23-02] Massive_attack: Owned.
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07-20-2008, 03:52 PM
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#5 (permalink)
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User
Join Date: Jul 2007
Posts: 91
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Listen bevisitors! As You probably understand that arrogant bastard, who we may call IceFrog, or any other blockhead may have a thought of recreating the infamous DotA map in upcoming Blizzard's game StarCraft II. The reign of choppy/uncatered/lacking in quality or credits maps must end. Most of those kinds of maps simply have been forgotten amongst the rifts of void. But some have been praised to the most blatant of standards! This is the case with DotA. You may ask how and what can we do to reach this goal... Some of You may know of the legendary map called Aeon of Strife, derived back in StarCraft times! So why not to gather a group of Anti-DotA-In-SC2 people, with the leadership of Gunner_4_ever/Nick (if we can still fetch him), and counter DotA's reign (at least in StarCraft II's realms) with the true master? Let quality/distinct purpose/good and controlled fanbase be welcomed! Let us save untouched pureness of StarCraft II before all is lost!
Welcome to Nick's Starcraft Archive!
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Inspiring talks - /instawin
PEW PEW! OFF TOPIC FTW!
Last edited by FreshMobster; 07-20-2008 at 04:45 PM..
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07-20-2008, 04:33 PM
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#6 (permalink)
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Banñed & Inactive
Join Date: Aug 2007
Posts: 890
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Your weird... But, I wonder if IceFrog will go there...
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07-20-2008, 10:44 PM
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#7 (permalink)
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I'm so uber, and you fail
Join Date: Jan 2008
Posts: 774
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They will most likely make a Dota in SC2, it will prob fail. I hope it does, we can't let them fill our searches of just Dota, its stupid, they never let room for other fun maps. Just the same thing over and over. We dont need that
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07-22-2008, 04:33 PM
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#8 (permalink)
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Helghast
Join Date: Mar 2007
Posts: 1,454
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But it makes you wonder... how many people would we lose from losing dota in SC2 ?
Whatever, i approve of remaking AoS, so long as its actually good fun and rewarding, unlike DotA.
__________________
Quote:
[19-22-56] Massive_attack: 8 ball, am i a sexy beast ?
[19-22-57] Hakeem: Massive_attack: It is certain.
[19-23-02] Massive_attack: Owned.
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07-22-2008, 04:59 PM
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#9 (permalink)
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Blue Gem pwns you.
Join Date: Oct 2007
Posts: 1,274
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Quote:
Originally Posted by Massive_attack
But it makes you wonder... how many people would we lose from losing dota in SC2 ?
Whatever, i approve of remaking AoS, so long as its actually good fun and rewarding, unlike DotA.
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I would love to see an AoS for sc2.. just not DotA. Something that isn't item driven.
__________________
Fail Chat?
Lord of the Rings: The Banished
Terrain ~ 95% (Never really done, right? lol)
Triggers ~ 95%... Units ~ 99%... Custom Models 99% (only have 1 request that I might reconsider)
Spells ~ 25%... Items 100% (easy to have that done when they're handed to you)
All other projects on hold due to lack of support, I will finish them though.
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07-22-2008, 11:28 PM
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#10 (permalink)
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You know what?
Join Date: Mar 2004
Posts: 947
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I'm gonna make a SP RPG.
But usualy your first step on modding freshly new game is crap though sooner you begin sooner you improve.
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07-23-2008, 02:33 AM
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#11 (permalink)
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I'm so uber, and you fail
Join Date: Jan 2008
Posts: 774
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Aos is like broken alliances and stuff right? If so I'm in >_^
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07-23-2008, 03:51 AM
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#12 (permalink)
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Wins staring contest's
Join Date: Jul 2007
Posts: 226
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I'll remake my WoG map onto Starcraft 2. I will have dfferent lore and everything, but will have the exact same units/stats (exept names and words).
I hope theres an easier way of making armor types.
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07-23-2008, 04:16 AM
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#13 (permalink)
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Hallow Evary Bady!
Join Date: May 2007
Posts: 3,593
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do not make - Colossal defense - it is my idea.
__________________
Riding on a mershaq back, (ooeeoo) Cruisin down the street on a mershaq back!
Anything is art if you are famous.
Making an RPG?
Never Knows Best
eenii meenii weenii tiny microscopic minis
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07-23-2008, 08:08 AM
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#14 (permalink)
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Map Maker Fanatic
Join Date: Feb 2007
Posts: 298
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A bunch of IceFrog haters in here lol...
I would love to see Blizzard take up an AoS in SC2 and keep it going strong. IceFrog isn't really the problem. He inherited a map that was broken in balance, concept, and lacked in special custom abilities. He took that map and made it a competitive sport, quite balanced despite it's broken concept and has ruthless followers to support him. I'm pretty sure DotA will be taken up in SC2 unless Blizzard does it 1st. What we could do, is start concept right now and perhaps layout some terrain for the future. I personally believe that if all of Hive Workshop put forth their best hero ideas, best item ideas, and best terrainers. We could have ONE HELL OF A MAP. I like DotA, but I know there could be a better AOS. SO LETS DO IT!
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07-23-2008, 09:38 AM
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#15 (permalink)
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Mighty Map Maker
Join Date: Aug 2006
Posts: 1,953
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I will make AERO TD to STARTCRAFT II. Hahahaha!
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