• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Remote mines in multiplayer

Status
Not open for further replies.

xerno

X

xerno

Hi, I would like to ask u about how to make remote mines with "detonate all" function similar to DOTA. All the problem is that they must me multiplayer friendly (multiinstance or how u call it:).

Don't want the whole spell/code just the main idea.

Thanks.
 
So you mean like giving the "mine - unit" an ability "detonate - basicly war stomp of tauren" and when using "detonate all" you force all mines to cast that ability? It's looks quite handy cos' u can detonate mines in groups or just all at once.

But i dont understand how can war stomp kill the mines either, but i will use similar trigger as u mentioned for it and also add some nice special effects (flame pillars, etc).

Thanks i will try it tommorow.
 
Ok guys, thank you, I made it by myself and its working fine, gotta test it in multiplayer ^^
 
Status
Not open for further replies.
Back
Top