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help with text

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Could you explain this some more? Do you mean like:
A unit enters a region
display message "you have entered <your region>" to player(player group (owner of triggering unit))
or something like that?
 
  • Enter Region Text
    • Events
      • Unit - A unit enters <Your Region>
    • Conditions
      • (Triggering unit) Equal to <Your Unit> // Not neccesary if it's not only a certain unit that can trigger this
    • Actions
      • Game - Display to (Player group((Owner of (Triggering unit)))) the text: You have entered <Your Region>
 
do you ask for trigger like when unit owned by player X enter the region ,show message
to player Y "0100110010101" :)? like a trap or alarm signal for enemy player?
 
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