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Help with terrain

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Level 14
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I hope this is the correct section, first off. I don't make many threads, but I do believe this is right.

I want to ask everyone what they think of the terrain I'm in the process of making for my newest project (Lord of the Rings: The Banished.. tentative name). It's about Beleriand after the Dagor Aglareb but before Dagor Bragollach. Anyway. I wanted some opinions on what I was doing right and wrong. I'm not a terrainer and any comments would be useful. I attached the map and some screen shots. Also I attached a picture of one of the maps that I'm working off of.

EDIT: Also, by no means do I think I'm done, I just wanted some opinions on what I can change/add for the terrain so far.

EDIT2: New/different screenshots added, removed the map file, as it's not the one I'm working off of anymore.
 

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  • map1[1].jpg
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  • Map 3.jpg
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  • Entrance to Nargothrond.jpg
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  • Full View.jpg
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  • Gondolin and Dorthonian.jpg
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  • Himring.jpg
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  • Maglor's Gap.jpg
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  • More of the river.jpg
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  • Mountains 1.jpg
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  • Mountains of Hithlum.jpg
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Last edited:
Level 34
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Sep 6, 2006
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You barely have anything done. Don't show overview like that as we can't see anything. Give up close shots, or overviews of a smaller area.
 
Level 14
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Added New screen shots, sorry it took so long, working off of two different computers.

I mostly wanted advice w/ my mountains and rivers, as I've never really done them before. I know it's lacking of doodads for the most part, but I want to get the actual terrain down before I move onto that.

I've only recently started to read the tutorials on terraining, because so far, the only other map I've been working on was a Hero line war and doesn't need opulent terrains to be good. All other maps I've worked on have gone to scrap because I could never exactly get the terrain how I would have liked it.
 
Level 12
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Eh, heres some advice I learned

Dont use cliffs, they make the terrain look ugly :p

Just use raise/lower tool and use rocky tilesets to make them look like rocky mountains.

Use cliff types for outlining the shores of your terrain.
 
Level 14
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The mountains were made with raise tool, and the rivers with the lower tool. The cliffs are there to stop units from getting over mountains, because that would be bad. I know they look ugly, but so do doodads placed at the top.

EDIT: what do you mean cliff-type for outlining the shores.
 
Level 14
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I'll look at it.

What did you mean cliff-type at the shores? I specifically did the rivers/ocean like that for a reason. It looks better.
 
Level 14
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Ahhh ok. Well thanks, I'll look into the pathing blockers. I knew about them, just never really bothered to use them.
 
Level 14
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Ah, well ok. Thank you. I'll try to start using them. And Yeah i wanted to use rocky/snowy tile-sets but the cliffs got in my way. Thanks.
 
Level 14
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Sorry for double post.

Ok Added changes and Screenshots:
1.) No more Blizzard cliffs
2.) Added more/different tiles
3.) Started to do some Doodad placement
 
Level 34
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It's looking quite good. Although that 's the easy part, now you have to make it pretty with doodads.
 
Level 14
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Thanks! I know lol I'll be updating it eventually. I only have time to work on it at night so yeah.
 
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