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Gargoyle killing problem.

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Mar 23, 2008
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Heya all, Im doing this kinda "Are you a retard" map. And i want the Gargoyles here to fly over the "retards" and kill them if they walk on the path in the middle. But not kill them by attacking, just fly over and the "retards" would die. So i wonder, can i just do a trigger like, order units to move to, and so on? But i dont know how to make the "retards" die when the Gargoyles flies over them.
 

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Ugh, true, it was Phoenix Fire dps what was unable to kill a unit. My bad.

However, negative regen kills slowly. At your best it makes you lose ~10 hp/sec. On the other hand you might stack it (which is a half-measure).
Ok, I forgot to set it as a percentage "bonus".​
 
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Phoenix Fire technically can kill. The "Damage Over Time" effect won't kill, but Phoenix Fire releases a missile that hits nearby enemy units, this can kill.

Just simply make Phoenix Fire DoT effect last only 0.1 second or 0.01 second, make the Phoenix Fire "Cooldown" to something low like 0.1.

Phoenix Fire will not attack units with the "Phoenix Fire DoT" buff so that's why you put the buff at low duration.

Phoenix Fire will shoot a missile(you can change the model to anything you want) every 0.1 seconds and this missile can kill units.
 
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