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How do i flip a doodad?

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In the Object Editor you have it: Art - Maximum Pitch Angle.

Shift + double-click will allow you to insert negative values which are necessary. They are in radians, although it says degrees.

-1.57 radians = -90 degrees, a tower/obelisk will lay on the ground.
-3.14 radians = -180 degrees, the doodad is upside-down.

Be careful though. Most models are one-sided. So when you turn them upside-down (for example a dalaran tower) you will see that their bottom is a hole. From inside, the "walls" of these models are invisible.
 
In the Object Editor you have it: Art - Maximum Pitch Angle.

Shift + double-click will allow you to insert negative values which are necessary. They are in radians, although it says degrees.

-1.57 radians = -90 degrees, a tower/obelisk will lay on the ground.
-3.14 radians = -180 degrees, the doodad is upside-down.

Be careful though. Most models are one-sided. So when you turn them upside-down (for example a dalaran tower) you will see that their bottom is a hole. From inside, the "walls" of these models are invisible.
Thank you !

But the doodad goes other way around. I got a wall like this: | and i want it to be like a floor so it must be like _.
 
If i type that, it still stands, i want it be _, not |
 

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