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How do you prevent a cinematic from being skipped?

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Umm well I know I am a noob, but cinematics are meant to be able to be skipped. Because eg if you already watched it say on a friends computer and go on and play that mission at home, you don't need to see the cine again.
 
Umm well I know I am a noob, but cinematics are meant to be able to be skipped. Because eg if you already watched it say on a friends computer and go on and play that mission at home, you don't need to see the cine again.

But if you're in a multi-player game. A single player can ruin an entire cinematic. This thread is searching for a way to stop that.

As far as I know, the only way to stop this from ruining it would be to kick that player. =(
 
I'm not sure if this works but u could try to use the trigger cinematic-disable player control. I'm not sure if someone can still press escape and skip the cinematic but i know when I used it on my map and didn't put the enable user control trigger at the end of the cinematics trigger I couldn't even open the menu to end game i had to alt+F4 to quit wc. Well let me know if it works.:thumbs_up:
 
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