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I made a map and all units freqeuntly get unselected

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I'm willing to take a look at your map to try and fix it.

Also keep in mind that if there is alot of units in the map, the warcraft 3 pathing system can lock movement up and cause a sort of "lag" in the game mechanics (unit actions keep piling up since the movement gets adjusted everytime a unit bumps into something, lots of units together bump into eachother..) which could include buying items and such because those are unit orders too.

If the above is not the case, feel free to email it to mvdp87 at hotmail.com and i'll take a look.
 
maybe its the triggers? dunno, would need to see the map, with the info you gave thers infinite possibilities ( exagerated )
 
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