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Invisible units not able to autocast heal

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you could check gameplay constants but you could also try to trigger it. you could try to get this trigger to work.
heal
Events
Time - Every 2.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area) matching ((Unit-type of (Matching unit)) Equal to Priest)) and do (Actions)
Loop - Actions
Unit - Order (Matching unit) to Human Priest - Heal (Random unit from (Units in (Playable map area) owned by (Owner of (Matching unit))))
 
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