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Spell Request

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Level 14
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Dec 29, 2009
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Swift Overload ~ Spell Request:
Hello there!

I'm in need of an ultimate ability for one of the heroes in my current project:
https://www.hiveworkshop.com/threads/sins-paradise-orpg.231461/post-2303107

The ability is simple enough, although there are a few expectations that come with it.
To begin, I'll need the following requirements to be met:

  • All values must be configurable
  • Variable names must start with "SO_" (ex - SO_TempPoint00)
  • Both the caster and the target must be paused
  • The caster is to alternate between "attack" and "attack slam" animations
  • The spell must be GUI rather than JASS or vJASS
NOTE : I may ask for changes, depending on the structure of the spell.
SPELL DESCRIPTION & OTHER REQUIREMENTS:
Once casted, the caster will strike a single target repeatedly with his sword & shield,
8 / 9 / 10 / 11 / 12 times, depending on the level of Swift Overload,
dealing damage (decided upon later) to the target once the ability has been completed.

NOTE : I will add special effects later if not provided, so as of now, they are not required.
 
to the target once the ability has been completed
What do you meant by this ?
The Caster is channeling this ability ?
And once done, it will damage the Target for X * damage ?
Or each damage per strike ?

The way I understood now is that, you want it to deal burst of damage after the spell has been completed instead of each damage per strike.
 
~bump

The person working on the spell hasn't gotten back to me, and I still need it.

Any help provided is appreciated!

Well I am making this same type of spell for a person in the Spell Workshop, I could config it after I am finished to fit your needs. You should bring it over to the workshop first though and use a proper format.
 
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