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Help needed here. SRS Business

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You can hide doodads models. If they still have collision I believe that the collision will stay the same.

Note that destructables are different!

Here is an example. you can reverse this function by playing the doodads unhide animation if I remember right.
  • Actions
    • Animation - Play the hide animation for all doodads of type Fire within (Playable map area)
    • Animation - Play the hide animation for all doodads of type Cattail within 128.00 of (Center of (Playable map area))
I don't believe that there are any other ways to interact with doodads in specific with the trigger editor. Even with using Jass.
 
You can hide doodads models. If they still have collision I believe that the collision will stay the same.

Note that destructables are different!

Here is an example. you can reverse this function by playing the doodads unhide animation if I remember right.
  • Actions
    • Animation - Play the hide animation for all doodads of type Fire within (Playable map area)
    • Animation - Play the hide animation for all doodads of type Cattail within 128.00 of (Center of (Playable map area))
I don't believe that there are any other ways to interact with doodads in specific with the trigger editor. Even with using Jass.

Hmm. I'll try this out :ogre_hurrhurr:
 
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