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Hallo guys, i need for a spell the description for a GUI-trigger to use a dummyspell, which casting behind of the triggering unit. Thank you for your help.
@MrBean: Im hounored for your 999th post. I will try this code.
@defskull: I have think, thats maybe somethink with -/+ 180 degrees, but maybe x(-1) is the same?
I attest that it's a fail. It works only for those 90 and -90 degrees.
Let's say you have a unit facing 0 degrees, if you take the negative, it's always 0 degrees...
Actualy, multiplying the angle by -1 is the same as a doing a symmetry using the horizontal axis.
Will it work with -180 degrees if the unit is facing 60 deg, 60-180=-120 will the game understand that that is 240deg or will it understand it as 0 degrees?
Usually what I do in such situations is use negative distance not angles.
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