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get location, player is looking at?

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i found the "target of current camera view" function before allready, but it doesn't take any parameters, so how to do it with GetLocalPlayer()?
 
I think something like this may work:

JASS:
function GetPlayerCameraX takes player p returns real
    local real r=0.
    if GetLocalPlayer()==p then
        set r=GetCameraTargetPositionX()
    endif
    return r
endfunction
function GetPlayerCameraY takes player p returns real
    local real r=0.
    if GetLocalPlayer()==p then
        set r=GetCameraTargetPositionY()
    endif
    return r
endfunction
function GetPlayerCameraZ takes player p returns real
    local real r=0.
    if GetLocalPlayer()==p then
        set r=GetCameraTargetPositionZ()
    endif
    return r
endfunction

Copy this into the header of your map and then set your variables via custom script like this:

  • Custom script: set udg_CameraX=GetPlayerCameraX(Player(0))
Note that in JASS, Player(0) means Player 1, Player(1) means Player 2, and so on.
 
thx, it works properly in single player mode (did not test in multiplayer yet)
1 question: what player does GetLocalPlayer() return?
 
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