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How do you change the angle of a Wall?

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I'm using it as a Unit, well building more precisely, im trying to add Buildable walls to my game for people to make a base with, i don't have experience with a modeling program, i had thought wall models would have a built in Horizontal and Vertical rotation like wc3s default "Wall Low(Vertical)" and horizontal ones have, i dont want to use those because they are hollow and look odd when not correctly placed.
 
Maybe this would work:

A unit finishes construction

TempUnitType = unit type of (constructed structure)
TempHitPoints = current life of (constructed structure)
...
Remove (constructed structure)
Create a TempUnitType at TempPoint facing X degrees
Set life etc...



But while building the unit would still have the old angle.

Other than that you really have to rotate the model afaik.
It's very easy with Magos Model Editor. (Just relect all points -> rotate -> save)
 
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