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How To Stop Lag In Melee Maps?

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a trigger that can be placed which results in melee maps not lagging

Well lag simply means theres a transfer delay in data across a network (although its often used to depict situations where your computer itself cant process data fast enough for one reason or another). Ergo the concept that you can simply input a single "trigger" and not get lag is like saying if you open up an umbrella no one in the world will get wet from rain.

EDIT - I'll come up with a better metaphor later
 
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