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Theoritically, it does leak, it's a player group = object. All players is a preset function though, which, if destroyed, you cannot refer to afterwards again. So, leave it as is; it's fine
True is a boolean to check if you are going to pan the camera or not (if it's true, it will pan the camera) and 0 is the duration (the one in GUI is "over 0.00 seconds" = How long it will take for the camera to pan from the previous view to the view you want).
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