• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Inside houses with roof and walls

Status
Not open for further replies.
Level 12
Joined
Sep 4, 2007
Messages
407
I have an idea but I think is complicated. If theoretically you can make a house model with a inner texture, (the model is just the "shell" of the house), you can use custom destructalbes to simulate the wall's pathing. that means that if you can make a proper third person or first person camera, your unit will me able to enter houses and buildings with a genuine effect and no triggers to do so. SO
my question is: does anyone knows someone or somemap who did or tried this?
 
Status
Not open for further replies.
Back
Top