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Is there a way to prevent a unit from doing a certain animation

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Well Actually I'm doing a spell where I trigger the animation. I used thunder clap cause it's instant and it plays animations well but, even if I remove the animation names in the spell, it doesn't play my triggered animation. Instead it plays "spell" or "spell slam" animation. So I was thinking if I disable these then my triggered animation would play.
 
hmmm I'll give it a try

EDIT:

well I didn't like the very delay between animations cause the unit stopped for a split second and it was noticeable. I used Channel instead and it had better results though the delay was still there but not so much noticeable thanks guys. Oh and one more question. When a unit is stunned can I still play it's animations through trigger

oh dang sorry I didn't notice that no one posted yet >.< disregard this post
 
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