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Change Model Height

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Dec 18, 2008
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I'm trying to use a spaceship as a boat (in water) and the model ends up being placed halfway submerged and half above water.

Can I increase the height of the model without making its movement type 'fly' or editing the model file?
I want it to sit comfortably on the water and still keep the 'Float' movement type.

Also this model tracks the shallow water terrain contours. So it will change height based on the terrain below the water level. Can I get rid of that using world editor?

Sticky business.
 
1) No, the only way to change unit height is making it flyable and setting Flying Height with trigger, or doing that in the Object Editor already.

2) I believe I heared something about height checking somewhere on this forum, but I think that'll only be possible in JASS. I'm not entirely sure though, but that's the best shot you've got.
 
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