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Types of Damage in Trigger Editor

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Hi all.

Can someone please tell me what's the difference between the following types of damage in Trigger Editor:
 

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As I know there is no difference unless some of them counts armor some of them dont (spirit link doesnt for example)
 
Can someone please tell me what's the difference between the following types of damage in Trigger Editor:
I don't know if there is a real difference between them. But you can use them in triggers to trigger your own damage types.

With what did you open the Trigger Editor??

Totally irrelevant question?
 
That denomination list of damage types is impractical. There are only 3 notable/significant/effective damage types:

1) normal - this is actually spell damage (the damage used in spells); does not factor armor, but does magic resistance and spell immunity; affects ethereal units (factoring in ethereal magic dmg bonus).
2) melee - deals physical damage; factors armor, not magic resistance nor spell immunity; doesn't affect ethereal units.
3) universal - deals precise damage; ignores armor.

But note that the damage is affected, too, by the attacktype you use along with the damagetype. And an attacktype of 'null' is equivalent to ATTACK_TYPE_NORMAL (Normal), which is the attacktype used in spells.
 
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